Texture mod
This mod will load textures outside of the mrf filesystem.
Install
- Backup the original fmodex.dll by renaming it to [Anything you want]
- Place the new fmodex.dll and TTexture.dll in your Gunz2 folder
Uninstall
- Delete fmodex.dll and TTexture.dll from the gunz 2 folder
- Restore your backup of fmodex.dll
Usage
To replace textures with your own custom ones you will probably need to get the orginal ones, to know the format/size and
the correct filepath.
Original textures (740mb~)
You must place the modified texture in the correct subfolder(s) with the same name and format. e.g You'll find the original deerhunter in
Means the modified texture should be in
Video tutorial
Gimp
http://www.gimp.org/
dds plug-in (You need this to open .dds files in gimp)
https://code.google.com/p/gimp-dds/
Plugin for generating/creating normal maps
https://code.google.com/p/gimp-normalmap/
DXTViewer (Can be used to see the compression format and width/height)
http://www.ozone3d.net/dxt_viewer.php